Site Update-COVID 2020

June 20, 2020

Hey folks,

Yes, it’s been quite a while. I got the bug this long weekend to fix some of the things on the site that wound up broken when we lost our links to The Wargamer’s FTP site.  I managed to reconstruct a lot of the dead links that existed, but a lot of the much older content, mostly graphics/sound mods, ended up simply getting deleted from the site.  I added a few new things that I found gathering dust on my hard-drive over in the Game Mods/graphics section.

Anyone with new content, be it scenarios, graphics or whatever, I’d love to start adding new stuff back onto the board to keep the SB world alive.  For those of you interested in some new work in the SB realm, take a ride over The Blitz and their SB forum.  Some new and fun stuff happening there…

Also, know that John Tiller Software is having a pretty big sale on their games for two weeks in July, might want to check it out….Also, if you have an HPS version of a Tiller game, you have until the end of the month to contact them with a pic of the disc case to get a digital JTS version of the game.  For SB fans, that means getting the final update to the game engine for each game…


Happy New Year, and news for 2019

December 31, 2018


As you all know, the site hasn’t gotten a lot of updating the last few years.  Less new SB content mostly, but the fact is that I’m semi-retired from the larger SB world.  I’ve been able to maintain the site, but something was brought to my attention that will impact some content.  Prior to me taking over the controls here, all of the downloadable content was stored over at The Wargamer.  Over the years new content was added and placed into my Box account, as well as moving over some older files here and there as time permitted.  The link to the Wargamer site went silent sometime over the past few months, and it seems that those files are gone forever, meaning a fair swath of old content here is now gone.  I don’t have the time to go back and re-configure the files directly from the games, so I plan to remove those entries over the next few months.  Depending on how things go, the site may eventually retire sometime in the future.  We shall see.   Until then, enjoy the content that’s still available, and be on the lookout from JTS for updates to all of the SB titles that are going to be rolled out over the next year or so, time-depending.

Happy New Year, folks!


Panzer Battles Demo and an Update on Updates (important read)

March 29, 2017

For those of you who may not be on the John Tiller Software EMAILing list…

Important to note that only JTS versions of games will be updated, but you can get free JTS versions of your SB games by sending in pics of the CDs.  See details below.

Who doesn’t like free stuff?

While we wargamers are always looking for the next challenge, we all like a bargain too. What we have for you all certainly fits in both of those categories in the form of the new Panzer Battles Demo! The team over at the WDS has put together a collection of scenarios to showcase the Panzer Battles engine covering 4 different theaters. Yes, I said 4… to read more about it head on over to the Product Page. ** This is a free demo, but you must use the store to obtain a copy.** Link to the store is at the bottom of the product page.

We are also in the process of updating the entire Civil War Battles series, adding in the 2D Zoom In view by popular demand. Most updates have been posted, but the remaining 4 titles should be covered within the next few weeks. Visit the Updates page to grab your copy of the updates.

And finally, another item to cover. We appreciate your support over the years. We continue to support all John Tiller games published both through our JTS site, but also through the HPS site. We will only be issuing updates for the JTS versions however. So everyone wishing to run the latest and greatest updates for their older games will need to migrate to the JTS versions. DON’T PANIC – IT’S FREE!

To migrate all that needs done is a validation of your purchase of the HPS version of the game. The easiest method will be to query the database and find your order there. Failing that, an order confirmation email from a reseller will work…and failing that a simple picture of your cd cases will do. Only games with updates posted to our site need converted at this time. A single picture of multiple games is ideal. To get that process rolling send an email to and include your full name, city & state along with the games you are looking to update. That should be enough for a database query, but if more is required we’ll respond accordingly.

We hope you are enjoying the games we provide and we look forward to providing you with quality entertainment for years to come.

And another cool thing…

February 25, 2017

When it rains, it pours!

Benpark over at the Blitz is taking the time to create some 3D tiles for the series.  The first one he’s released is for Red Victory


As he releases more of them, we will put them up on the site.  Grab the files here.

A Couple of New Things…

February 24, 2017

Hey folks,

Yes, it’s been quite a while since the site has had an update.  The Squad Battles world has lost quite a bit of momentum the past few years.  There is nothing currently in production, although the folks over at JTS are currently working on the final updates for the series to be rolled out sometime in the next year.  Will keep everyone updated.

What we have today is some fantastic work by Richie61 over at The Blitz.  He’s been working tirelessly over the past year or so to finish his”Top Down” look for the counters in pretty much all the SB titles.


The zipped file containing all of the graphics files can be downloaded here. A very special thanks to Ed for his tremendous work and passion for the Squad Battles series.  There are a few other things I’ll be adding shortly…Keep your eyes peeled!


Downloading Issues with Older Files…

October 22, 2015

It was brought to my attention that some of the older files on the site cannot be downloaded at the moment.  There seems to be an issue with the Wargamer FTP site, the place where most of the original files were stored.  I’m trying to contact folks over there to see what the issue is, but they’ve revamped their site and finding contact points is rather difficult.  I’m hoping to have this resolved shortly, but there’s always the possibility that the files may become inaccessible.  We will cross that bridge when it comes….


Submissions to the site…

November 6, 2014

It’s been a while since the site has had an update, wanted to throw out there a notice that if anyone has content they’d like uploaded to the site, please fire me an EMAIL thebigredonetfe4(at)  If you are sending content, please let me know 1) the SB title for the material 2) type of content (graphics, scenarios, etc) and 3) a description of the content and the name you’d like associated with it.

This site is kept going by users like yourselves.  I no longer have the time to scour the internet for SB content to put up on the site.  If you’ve found something you’d like to share, let me know and I’ll do my best to update the site more regularly.


New Graphics Files. Red Victory, AoTR, Winter War, Proud and Few, Pacific War and Eagle’s Strike

March 15, 2014


Thanks to Richie61 (RV, AoTR, WW, P&F, PW and ES vehicle orientation) and Wodin (RV enlarged vehicle counter images) there are some new graphics things to take a look at over in the graphics sections for those games.  Enjoy!



Free Squad Battles Demo game released–Grenada

March 2, 2014



This is a FREE demo game from John Tiller Software, containing 11 scenarios crafted by Jeff Conner, scenario designer of Falklands  Click on the picture to go get it.

First World War and Korean War Blankbox and Terrain Box Artwork

November 30, 2012

With a new game come some new chrome to go with it!  Compass Rose, over at The Blitz Wargaming Club has put together a host of new Blankbox images for First World War, along with a new terrain box as well.  14 color and sepia.  Go here to take a look.  He’s also produced a new blankbox and terrain box for The Korean War as well, right here.  Thanks for the great work!

SB: The First World War is released!

November 16, 2012

First World War

In 1914, the world erupted in a conflict that was thought would be over in matter of months. The armies marched off to war in appearance and manner akin to distant cousins of the Napoleonic Period, with many units dressed in colorful uniforms and trained to fight in dense formations. Commanders of the day stressed the operational art of war. Battles were fought on the grand scale of million-man armies where it was thought that tactical issues were of minimal importance since it was rationalized that tactical success or failure would be negated by bypass and maneuver at the operational level.

Four years later, with over 10 million dead and Europe in complete ruin, over a thousand miles of trenches had been dug and poison gas, light machine guns, tanks, aircraft, and modern artillery, had all came into existence. This “First World War” had become the genesis of modern warfare, seeing innovative developments in weaponry and tactics as both sides raced to develop tools and techniques in the quest to break the deadlock that dominated the war’s main arena: the Western Front. However, one of the most important innovations born out of this conflict was not a specific piece of weaponry, it was a change in the tactical mindset of commanders: the introduction of small unit tactics, or squad level warfare. Ironically, it was the evolution at the tactical level that finally brought about a strategic result to the conflict.

Squad Battles: First World War allows you to experience the technical and tactical advancements of that conflict, and the terrible battles that were carried out. Can you survive the horrific campaigns of the First World War?

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  • 67 scenarios covering actions from 1914 to 1918, in such battles as Gallipoli, Somme, Verdun, Cambrai, Vimy Ridge, Argonne, Belleau Wood, Cantigny, and more.
  • Scenarios range in length from 10 to 132 turns and cover actions from small firefights between a hundred men to huge battles of tens of thousands of men battling it out for trench networks and objectives on a variety of batttlefields across all four fronts of the war.
  • Close quarters trench clearing fighting, as well as longer ranged battles in the open during the more mobile campaigns of the war, and battles with the world’s first tanks.
  • A staggering 7 linked scenario campaigns covering most major battles in the conflict, including a 17 scenario German campaign that spans the entire war from 1914 to 1918, which puts you directly in a position to experience the drastic change of warfare from early rifle battalions to stosstruppen at the end of the war, and a British campaign which puts you in the role of a World War One tank commander to experience the birth of modern day armor.

Click to Enlarge


  • Early in the war players control large half platoons and companies of men squads or fire teams of men and individual leaders, and by late war players will control more modernized sections and squads of men, as well as a variety of early war tanks.
  • Experience chemical warfare on a grand scale as both sides struggle to break the deadlock of the Western Front.
  • Experience the development in tactics, weaponry, and the birth of small unit warfare as units change drastically from horde like formations of men in 1914 to modern day assault type infantry of 1918.
  • Based on a tried and true turn-based platform using 40 meter hexes and an intuitive interface allowing players to use a combination of mouse clicks, menu commands and hot keys to control their units.
  • Views are in two levels of 2D and 3D.

Click to Enlarge


Changes to the Squad Battles Series in this game include:

  • Added ability to define Rolling Barrages (see Scenario Editor and Users Manual).
  • Changes that reduces protection and movement cost between adjacent Trench hexes (see Users Manual under Movement and Firing).
  • Added Inspirational Weapons in addition to Motivational Weapons (such as regimental colors/banners).

File Previews

Here are some files from the game (PDF Files):

Click to Enlarge


  • Scenario Designer: Ed Williams
  • Scenario Maps: Dave “Blackie” Blackburn
  • Playtest Coordinator: Rich Hamilton
  • Playtesters: Ed Williams, Dennis Suttman, Phil Driscoll, Abram Harrison, Bill Havice, Nik Butler

System Requirements
Windows XP, Vista, or 7
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB

This wargame is for sale at The John Tiller Software Store

Winter War Graphics and Vehicle Mods

September 18, 2012

Winter War gets a couple of updated looks thanks to Richie61 and the late Bill Brockman.  Richie combined some of his own fantastic graphics work with graphics pulled from a variety of sources and put together a nice package that really re-vamps the way Winter War looks.  Included in his Mod is a vehicle art file by the late Bill Brockman, giving the vehicles the game a fresh look from one of the best vehicle artists in the series.  Get them here.

AoTR Mega Pack

August 1, 2012


keif149 decided that downloading each and every scenario you might want from the AoTR section took too long, so he put them all into one big ZIP file for your downloading pleasure.  No new scenarios are in this pack, but every scenario in that section has been added to this pack.  The newbies will thank you, keif!

Valor of the Guards Battlepack–Red Victory version

July 25, 2012


Marc Bellizzi put together an RV version of his Valor of the Guards Battlepack, released for AoTR last month.  Go here to check it out.

Falklands and Eagle’s Strike Content Added

July 8, 2012

As the blazing heat of this past week dissipates a bit, there’s some new content for you all.

First, more material from Marc Bellizzi.  He made up some unit box graphics for Falklands, which adds a nice touch to a game that’s picking up in popularity.  Check it out here.

Second, a 5 game battle back for Eagle’s Strike from scenario designer extraordinaire Joao Lima, centered on actions during the Battle of the Bulge, including a 50 scenario monster that’s screaming for a team game.  Go here.


Valor of the Guards (ASL) Battle Pack for AoTR

July 2, 2012

Here is a custom pack of scenarios that Marc Bellizzi models after the ASL game map.  Please read the “Readme” file in the download which explains a lot of the alterations to the map as well as some unique terrain modifications that are not typical in a Squad Battle scenario map.   There are 3 new scenarios, to include an accurate version of “Pavlov’s House”, as well as the entire OOB for the time frame from 15 Sep42 to January 1943. The map is faily good sized and there is a lot of room for new battles if players with to try their hand at design. Also, there are over 20 ASL scenarios available for the Valor of the Guards game, so players can get inspiration from that angle as well.

Go here to pick this up.  Big thanks to Marc for his effort!  Glad to have you back in the SB community!

Red Victory Graphics and Scenarios

June 19, 2012

This will be the first in a few installments of some new material for the site, done by a veteran of SB and TFE4, Marc “Bayonet” Bellizzi.  If you haven’t read his tactics articles, head on over to take a look.

First off will be a Graphics package for Heavy Weapons, Vehicles and Guns.  Found here.

The real good stuff comes in the form a battle pack of scenarios from South Stalingrad.  Many of you may recognize his name from way back when he started the Stalingrad project for Advance of the Reich.  With the popularity of Red Victory and the engine upgrades that came with it, Marc opted to continue his work on the RV platform.  Enjoy!

Graphics Packages Released

February 3, 2012


Wodin has put together two very nice MegaMods for Red Victory as well as AoTR.  The package is an amalgamation of a variety of graphics package modified to suit his visual tastes.   Good stuff and available over on the RV and AoTR graphics pages.

From Wodin:

This is a major mod. New unit faces for Info and Counters (Option included so no soldiers have their back facing you). New counter backgrounds, there are two versions, I suggest you use the optional version. New Info\Unit\Vehicle and Leader boxes. New Terrain curtesy of benpark and Lowlander, new symbols which is a mixture of Lowlander and Ironx (also an option to have a soldier symbol instead of white line when unit is prone). Canvas map Option mod, this changes the terrain to look like it’s printed on heavy canvas, inspired by a Time of Fury screenshot).  You can mix and match and some mods will work well even if you play in 3D.

Big thanks to:

BenPark (for his excellent Urban mod which has been included in the main mod)
Jison (Without him a fair bit of this mod wouldn’t have happened)
Lowlander (Using some of his excellent terrian work and symbols)
Oz (Using some of his mod work in Symbol set, and original inspiration for this mod many moons ago with hsi AotR unti mod))
Iron X (Modified some of his work)
Richie61 (for putting up with me asking him to constantly update a certain forum, also for spurring me on)
Checkmate (Kept me motivated)

Secondly, Checkmate King 2 has created two very nice alternate BlankboxH graphics files than can be used for Pacifc War and Proud and Few.  They can be found in either the PW or Proud and Few location in the graphics section.


IronX Related Material

October 10, 2011


IronX has asked to have all of his material, both graphics modification and full game-mods removed from all public sites. I will be working on this over the course of the week as time permits, hoping to be finished by week’s end.

If there are any questions or concerns, feel free to contact him directly.


Squad Battles: Falklands Released

August 6, 2011

Fresh off the presses, John Tiller Software has released SB: Falklands

Check out the screen-shots and descriptions. With digital download, you can be campaigning in the Malvinas by lunch!