The Long War

The Long War

3 Para Battle Pack

Abram “Mad Dog” Harrison

Another fine selection of scenarios for the Long War by Mad Dog based on the book 3 Para by Patrick Bishop.  Download it here.

Historical Background:

When the 3rd Battalion of the Parachute Regiment entered Afghanistan, their primary objective was to create stability and an atmosphere where the local population viewed the Coalition forces and Afghan government as a desirable and realistic alternative to Taliban rule. To achieve this objective, Lieutenant Colonel Stuart Tootal, 3 Para’s CO, planned to use Afghan army and police forces in a stationary defensive role, which would legitimize them with the local population and free up his British forces to respond quickly and decisively to any Taliban threat.  However, political considerations forced Tootal to establish a ‘platoon house’ in Sangin for the majority of 3 Para’s tour. The Para’s patrolled constantly by day, and fought off furious Taliban attacks at night, exhausting the soldiers, and making it impossible for them to stabilize and improve the situation.  These scenarios are attempts to represent the fierce, small unit battles that took place in Sangin, and the courage of the soldiers who fought them.

Sangin Patrol I

Best Played As: British vs. AI or PBEM\
Conditions: Day
Helmand Province – July 5, 2006
On July 5, the Paras were in the middle of transferring ‘A’ Company out of, and ‘B’ Company into, the town of Sangin. 1 Platoon, ‘A’ Company, was tasked with securing the area surrounding the helicopter landing site. Spotting some suspicious activity, they moved to investigate, and found themselves pinned down, under attack.

Designer’s Note:  The Sangin Patrol scenarios are intended to be played as a campaign.

Sangin Patrol II

Best Played As: British vs. AI or PBEM\
Conditions: Day
Helmand Province – July 27, 2006
‘A’ Company of 3 Para was sent back to Sangin on July 27, 2006. That afternoon, 1 Platoon was patrolling the center of town and speaking to the inhabitants when they were attacked by Taliban gunmen. They immediately took a casualty, and had to fight hard to gain the space needed to evacuate him.

Designer’s Note:  The Sangin Patrol scenarios are intended to be played in order, as a campaign.

Sangin Patrol III

Best Played As: British vs. AI or PBEM\
Conditions: Day
Helmand Province – August 12, 2006
As ‘A’ Company strove to maintain the upper hand in Sangin, the insurgents only grew bolder. On August 12, they ambushed a patrol just as they were reaching the gates of the compound. 2 Platoon took cover, returned fire, and made it into the compound with support from a Scimitar tank.

Designer’s Note:  The Sangin Patrol scenarios are intended to be played in order, as a campaign.

Sangin Patrol IV

Best Played As: British vs. AI or PBEM\
Conditions: Day
Helmand Province – August 17, 2006
1 Platoon began a patrol at dawn in an area regarded as ‘Taliban Central’. With Scimitar light tanks available to provide covering fire, they moved through the area. After arresting two young men who appeared to be ‘dicking’ them, (providing information to insurgents over the phone or by hand signals), they were ambushed, and forced into a running firefight back to the compound.

Sangin Patrol V

Best Played As: British vs. AI or PBEM
Conditions: Day
Helmand Province – August 20, 2006
On August 20, 1 Section of 1 Platoon, ‘A’ Company, was providing cover for a group of engineers. They were ambushed while moving through a field of maize, and within seconds 3 men were down. Section leader Corporal Bryan Budd took immediate action, and charged the hidden insurgents alone, drawing their fire. New patrols were immediately sent out from the base to evacuate the wounded and search for Corporal Budd.   After an hour long firefight, searchers found Corporal Budd’s body, and the bodies of 3 Taliban around him. For his heroic and selfless actions Bryan Budd was awarded the Victoria Cross.

Sangin Patrol VI

Best Played As: British vs. AI or PBEM
Conditions: Day
Helmand Province – August 22, 2006
This scenario is not based on a historical engagement; it is an attempt to replicate the conditions that the British soldiers faced each time they went out on a routine patrol. The Coalition player begins with 1 Platoon, ‘A’ Company, at the main compound, and must run a patrol through Sangin, which is populated by random reinforcements of Taliban insurgents. The Taliban reinforcements are random in location and time. The British player will also receive random reinforcements, but whether they will occur at a time and place that will help 1 Platoon achieve their objectives is unknown. Good luck!

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Canadian Scenario Pack

Abram “Mad Dog” Harrison

Here is a nice 4-pack of battles involving clashes in the GWOT from the Canadian side.  Make sure that your LW has been updated to the latest version before you can take on the enemy!  Download.

Contact Charlie – Nowhere to Squirt

Kandahar Province
, June 12, 2006

When Leiutenant-Colonel Ian Hope learned that the Taliban were reportedly massing near the village of Seyyedin, in the heart of the Panwaji District, Charlie Company was sent to root them out and destroy them. Knowing of the the Taliban’s uncanny ability to escape, Major Bill Fletcher devised a plan that would surround the village on all sides, and in his own words, “give them nowhere to squirt.”

On June 12, 2006, Charlie Company entered the village, and flushed out a group of Taliban, who holed up in a grape drying hut. The huts metre thick mud walls gave them an excellent defensive position, but they were surrounded, and in a day long firefight, all were killed or captured.

Contact Charlie – Ambush Patrol

Kandahar Province – May 30, 2006

A group of Taliban fighters had been ambushing traffic on Highway One, and Charlie Company was tasked to stop them. The company began a series of patrols, both day and night, to learn the terrain, and attempt to engage and destroy the Taliban cell. 9 Platoon was given the job of night patrol, but after hours of presenting their LAV IIIs as tempting targets while the dismounted rifle men patrolled, they still had not made contact. Tired and disappointed, the platoon crowded into their vehicles to head home.

Note: The Night Vision is important in this scenario. Fire it into a hex to scout ahead, and it must be fired first before other weapons can fire.

Hydarabad – Dawn Raid

Helmand Province
– July 27, 2006

During Operation Mountain Thrust, Canadian forces of the 1 Princess Patricia’s Canadian Light Infantry were sent to destroy a bomb making factory. Elements of Recce Platoon were to complete the mission, while 2 Platoon of Alpha Company, nicknamed the ‘Red Devils’, assisted with their extraction. When the recce force came under fire, the Red Devils charged in to help them.

Van Doos in Lacookhal

A hypothetical scenario based on a small firefight between twenty Van Doos, and about half that amount of Taliban fighters, in the village of Lacookhal. The Van Doos were investigating the village when they came under mortar, RPG and small arms fire. After a forty-five minute firefight the Taliban were driven off, with no Canadian casualties.


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